|
| template<typename ValueType> |
| std::optional< typename storm::transformer::EndComponentEliminator< ValueType >::EndComponentEliminatorReturnType > | storm::modelchecker::internal::eliminateEndComponents (storm::storage::BitVector const &possibleEcStates, bool addRowAtRepresentativeState, std::optional< uint64_t > const representativeRowEntry, storm::storage::SparseMatrix< ValueType > &matrix, storm::storage::BitVector &rowsWithSum1, std::vector< ValueType > &rowValues1, storm::OptionalRef< std::vector< ValueType > > rowValues2={}) |
| template<typename ValueType, typename SolutionType = ValueType> |
| SolutionType | storm::modelchecker::internal::solveMinMaxEquationSystem (storm::Environment const &env, storm::storage::SparseMatrix< ValueType > const &matrix, std::vector< ValueType > const &rowValues, storm::storage::BitVector const &rowsWithSum1, storm::solver::SolveGoal< ValueType, SolutionType > const &goal, uint64_t const initialState, std::optional< std::vector< uint64_t > > &schedulerOutput) |
| template<typename ValueType> |
| std::unique_ptr< storm::storage::Scheduler< ValueType > > | storm::modelchecker::internal::computeReachabilityProbabilities (Environment const &env, std::map< uint64_t, ValueType > &nonZeroResults, storm::solver::OptimizationDirection const dir, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::BitVector const &initialStates, storm::storage::BitVector const &allowedStates, storm::storage::BitVector const &targetStates, bool computeScheduler=true) |
| | Computes the reachability probabilities for the given target states and inserts all non-zero values into the given map.
|
| template<typename ValueType> |
| NormalFormData< ValueType > | storm::modelchecker::internal::obtainNormalForm (Environment const &env, storm::solver::OptimizationDirection const dir, bool computeScheduler, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, storm::storage::BitVector const &relevantStates, storm::storage::BitVector const &targetStates, storm::storage::BitVector const &conditionStates) |
| template<typename ValueType, typename SolutionType = ValueType> |
| void | storm::modelchecker::internal::finalizeSchedulerForMaybeStates (storm::storage::Scheduler< SolutionType > &scheduler, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, storm::storage::BitVector const &maybeStates, storm::storage::BitVector const &maybeStatesWithoutChoice, storm::storage::BitVector const &maybeStatesWithChoice, std::vector< uint64_t > const &stateToFinalEc, NormalFormData< ValueType > const &normalForm, uint64_t initialComponentIndex, storm::storage::BitVector const &initialComponentExitStates, storm::storage::BitVector const &initialComponentExitRows, uint64_t chosenInitialComponentExitState, uint64_t chosenInitialComponentExit) |
| template<typename ValueType, typename SolutionType = ValueType> |
| internal::ResultReturnType< ValueType > | storm::modelchecker::internal::computeViaRestartMethod (Environment const &env, uint64_t const initialState, storm::solver::SolveGoal< ValueType, SolutionType > const &goal, bool computeScheduler, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, NormalFormData< ValueType > const &normalForm) |
| | Uses the restart method by Baier et al.
|
| template<typename ValueType, typename SolutionType = ValueType> |
| internal::ResultReturnType< ValueType > | storm::modelchecker::internal::computeViaBisection (Environment const &env, bool const useAdvancedBounds, bool const usePolicyTracking, uint64_t const initialState, storm::solver::SolveGoal< ValueType, SolutionType > const &goal, bool computeScheduler, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, NormalFormData< ValueType > const &normalForm) |
| template<typename ValueType, typename SolutionType = ValueType> |
| internal::ResultReturnType< ValueType > | storm::modelchecker::internal::computeViaBisection (Environment const &env, ConditionalAlgorithmSetting const alg, uint64_t const initialState, storm::solver::SolveGoal< ValueType, SolutionType > const &goal, bool computeScheduler, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, NormalFormData< ValueType > const &normalForm) |
| template<typename ValueType, typename SolutionType = ValueType> |
| internal::ResultReturnType< ValueType > | storm::modelchecker::internal::decideThreshold (Environment const &env, uint64_t const initialState, storm::OptimizationDirection const &direction, SolutionType const &threshold, bool computeScheduler, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, NormalFormData< ValueType > const &normalForm) |
| template<typename ValueType, typename SolutionType = ValueType> |
| internal::ResultReturnType< SolutionType > | storm::modelchecker::internal::computeViaPolicyIteration (Environment const &env, uint64_t const initialState, storm::solver::OptimizationDirection const dir, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, NormalFormData< ValueType > const &normalForm) |
| template<typename ValueType, typename SolutionType = ValueType> |
| std::optional< SolutionType > | storm::modelchecker::internal::handleTrivialCases (uint64_t const initialState, NormalFormData< ValueType > const &normalForm) |
| template<typename ValueType, typename SolutionType> |
| std::unique_ptr< CheckResult > | storm::modelchecker::computeConditionalProbabilities (Environment const &env, storm::solver::SolveGoal< ValueType, SolutionType > &&goal, bool produceSchedulers, storm::storage::SparseMatrix< ValueType > const &transitionMatrix, storm::storage::SparseMatrix< ValueType > const &backwardTransitions, storm::storage::BitVector const &targetStates, storm::storage::BitVector const &conditionStates) |
| template std::unique_ptr< CheckResult > | storm::modelchecker::computeConditionalProbabilities (Environment const &env, storm::solver::SolveGoal< double > &&goal, bool produceSchedulers, storm::storage::SparseMatrix< double > const &transitionMatrix, storm::storage::SparseMatrix< double > const &backwardTransitions, storm::storage::BitVector const &targetStates, storm::storage::BitVector const &conditionStates) |
| template std::unique_ptr< CheckResult > | storm::modelchecker::computeConditionalProbabilities (Environment const &env, storm::solver::SolveGoal< storm::RationalNumber > &&goal, bool produceSchedulers, storm::storage::SparseMatrix< storm::RationalNumber > const &transitionMatrix, storm::storage::SparseMatrix< storm::RationalNumber > const &backwardTransitions, storm::storage::BitVector const &targetStates, storm::storage::BitVector const &conditionStates) |