1#ifndef STORM_SOLVER_STATEELIMINATION_PRIORITIZEDSTATEELIMINATOR_H_
2#define STORM_SOLVER_STATEELIMINATION_PRIORITIZEDSTATEELIMINATOR_H_
12template<
typename ValueType>
22 std::vector<storm::storage::sparse::state_type>
const& statesToEliminate, std::vector<ValueType>&
stateValues);
30 virtual void eliminateAll(
bool eliminateForwardTransitions =
true);
virtual void updatePriority(storm::storage::sparse::state_type const &state) override
PrioritizedStateEliminator(storm::storage::FlexibleSparseMatrix< ValueType > &transitionMatrix, storm::storage::FlexibleSparseMatrix< ValueType > &backwardTransitions, PriorityQueuePointer priorityQueue, std::vector< ValueType > &stateValues)
virtual void clearStateValues(storm::storage::sparse::state_type const &state)
virtual void eliminateAll(bool eliminateForwardTransitions=true)
virtual void updateValue(storm::storage::sparse::state_type const &state, ValueType const &loopProbability) override
std::shared_ptr< StatePriorityQueue > PriorityQueuePointer
std::vector< ValueType > & stateValues
virtual void updatePredecessor(storm::storage::sparse::state_type const &predecessor, ValueType const &probability, storm::storage::sparse::state_type const &state) override
PriorityQueuePointer priorityQueue
StateEliminator(storm::storage::FlexibleSparseMatrix< ValueType > &transitionMatrix, storm::storage::FlexibleSparseMatrix< ValueType > &backwardTransitions)
The flexible sparse matrix is used during state elimination.